![]() ![]() ![]() It’s easy to dunk on those who say those games are too complicated, confusing, or difficult, but maybe there is something to the idea that there is something about them that has historically alienated larger audiences. ![]() Some of the best Metroidvania games ever (including Castlevania: Symphony of the Night) have also struggled to achieve the kind of sales figures that match their legacy and widespread critical acclaim. There are probably a few truths to be found in all of those ideas, but the hardest truth of all may be the idea that the entire Metroidvania genre has historically been relatively niche. Some even say the Metroid games are just too “dark” and “mature” to reach the heights that other Nintendo franchises enjoy. Some say it’s because Nintendo has never properly marketed the games, while others argue that it may be because Metroid has never been a Nintendo launch game. Yet, Metroid‘s sales figures have just never seemed to fully reflect the greatness of the franchise.Įveryone has theories about why the Metroid franchise has historically struggled in terms of sales, and most of them are designed to deflect blame. It’s a series that has been synonymous with greatness for over 35 years ( minus a few missteps), and it’s a series that many would argue belongs on the “Mount Rushmore” of one of gaming’s most storied developers. No, the problem here is that Metroid‘s sales have never really matched the legacy of that franchise’s innovations or the widespread critical acclaim the franchise’s best game’s have garnered. Indeed, these sales figures seemingly reveal that the sad truth of the matter is that Metroid may always be more of a niche franchise than the series’ biggest supporters may care to admit.Īgain, the problem here isn’t that Metroid Dread underperformed or that it’s somehow time to kill off the Metroid franchise entirely. This is still a good thing for the franchise. For that matter, Nintendo is probably thrilled that the first real Metroid game in over a decade is now the best-selling Metroid game ever. Many developers would be happy to have their games hit that mark and still be climbing. To be clear, 3 million is not a bad number in the grand scheme of things. That means that the best-selling Metroid game ever has sold less than 3 million units. Metroid Dread is now the best-selling Metroid game ever by virtue of having sold about 2.9 million copies so far. As we previously discussed, Metroid Dread had the chance to break the franchise’s history of relatively low sales without having to sacrifice too much of what makes the Metroid franchise great in the first place. I was always rooting for one of last year’s best games to be a best-seller, but this is about more than that. When I woke up this morning and heard the news that 2021’s Metroid Dread is now the best-selling Metroid game ever, my heart almost skipped a beat. ![]()
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